There have been news reported in Indonesia on children and adolescents stealing due to lack of money for playing games in internet cafes, . Problems from the use of online games has caused the Indonesian minister of health to publicly express her concern regarding the popularity of online games among children. The popularity of online Toto Macau games in Indonesia can be easily recognised with the events that are made by game companies or internet cafes. In Indonesia, most online game players play with friends in internet cafes.
The items are to be answered on 5 points Likert Scale, ranging from Never to Very Often. The participants are instructed to think about the frequency they did the activities described on the items, according to the last six months. Later on, by the late 1990s and early 2000s PC games such as StarCraft and Counter-Strike caught on alongside their online features.
However, it contributed only 1.8% to the domestic market according to Anton Soeharyo, chief executive of local developer TouchTen. Director-general of informatics application Semuel Abrijani Pangerapan from the Ministry of Communication and Informatics gave a different figure, at 10 per cent market share in 2016. We all know that students have a competitive spirit and like to outperform each other in games or test their own ability by racing against the clock.
Descriptive results of the online game behaviour on the validation sample. Video game piracy is common in Indonesia as with software piracy in general, with BSA estimating 84% of all software installed in Indonesia throughout 2013 being unlicensed. Many stores in Indonesia offer illegally downloaded video games burned into DVDs for significantly less than its normal retail price, with Wii games being sold for IDR 20,000 (US$2) or less. Due to the nature of Indonesian copyright laws, video game companies are required to bring the lawsuits against the illegal merchants to court, the cost of which would often outweigh the benefits. Approximately 56% of PC game players in Indonesia are males, with the 21–35 age group making up the largest demographic.
In January 2016, chairman of the Indonesian Game Association Andy Suryanto estimated that there were around 1,000 active local game developers in the country. On the other hand, Unity Technologies gave a figure of about 400 developers producing over 1,000 games. Most of the new titles created are targeted towards the PC or the mobile market, with only a single game released for the PlayStation 4 in recent times and none for the other major consoles.